Running a Gaming Community

Posted: October 14, 2015 in Gaming, Nerd
Tags: , , , , , , , ,

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Following up on my post from yesterday, I figured I would do a short piece on running a gaming community.  Now obviously there are many ways you can run a community, but I’ll mainly hit on how I run mine, and some of the mistakes that I have made.  In doing so I hope to help any new community owners out there to not make as many mistakes as I have.

So when I first started Hybrid Nerdz Gaming, I was pretty desperate.  I knew going in that most new clans don’t make it, and at the very beginning I thought HNG wasn’t going to.  I had a couple members mainly because they were friends from other games, and I think joined my clan just to be helpful, but they were my base to build off.  Every day I would post on forums, and send messages to other players that I saw were good performers.

By doing this I slowly started to build HNG.  For every one good player I would get however, I would get 2-3 players that weren’t good for much, but again I just needed bodies.  At this point in the clans life requirements to join were pretty much non existent.  So long as you had 2 hands to play, and a mic to talk we were fine with taking you.

Of course this method led to many members with a sub 1.00 k/d, which meant that in clan wars I had to build squads around these weak players to ensure we won as many matches as possible.  Well around the 2-3 month mark we hit Diamond Division in the Call of Duty: Ghosts clan wars, and suddenly the flood gates were open.  We had an influx of really decent players and we were able to raise requirements to fit our needs.  Any member who was part of the clan already was fine in regards to k/d, but we also implemented activity requirements which quickly weeded out many of our terrible players.

In this way we were able to quickly become a top 25 clan in Diamond Division which was a large accomplishment for us.  At one time we grew to 100 members before deciding that it was to much, and we dropped our max limit to 50.  It felt good to be such a strong clan, but through all my changes I definitely made some enemies.

Come to find out players don’t like to be kicked out of a clan regardless of the reason.  So when I started dropping players and denying applications I would get pretty nasty messages which I actually thought was funny.  I was called names such as Stalin and Hitler on a regular basis, but I didn’t care because we were winning.  Of course this attitude partly led to the end of our clan.

When Call of Duty: Advanced Warfare kicked off we felt like we would own it.  We had a strong base of good players, and had already done very well in Ghosts.  Our ego and strict rules eventually led to our demise though.  You see our competitive team consisted of all our leadership, myself included.  We played well together in Ghosts, but with the new mechanics of Advanced Warfare we started to unravel so we practiced and scrimmed a whole lot more.

In doing so we neglected the clan as a whole.  The whole team basically stepped away from clan wars in order to concentrate solely on competitive play, and when we chose senior members to lead clan wars there was a lot of resentment from the clan so we started losing members.  Then come to find out the clan wars schedule really didn’t work for many members due to work so we kicked some members, which only caused more resentment.  Finally the competitive squad fell apart and we all stopped playing COD entirely which led to the eventual downfall of the clan.  Of course like I said yesterday the Phoenix is rising from the ashes, and I hope to make HNG great once again.

So below are some of my do’s and don’ts for running a clan.  These are all based on my own experiences, and there are other ideas out there on this topic so don’t think my ideas are the end all answer.

Do’s

  1. Keep it fun-  You need to remember that your a gaming community, not the military.  People play games to have fun so don’t take all the fun out of it.
  2. Be organized- Keep some kind of tracker on all your players.  When they joined the community, and what events they attend are big ones.  This can help you keep track of seniority in your community and how active your players are.
  3. Delegate- As the owner you can’t do everything yourself.  You should delegate positions to your members such as recruiters, leaders, and a tryout committee if you have strict requirements.
  4. Elect Leaders- This goes along with delegation, but if you elect leaders to help you they can take the brunt of the questions and concerns from your players and fill you in on the important stuff.
  5. Have a Website- This is important because it gives your players somewhere to talk to each other when not playing games.  You should also post important information and events on here so your players can keep up to date.  Enjin.com offers gaming websites with many different plans so check them out.
  6. Collaborate- What I mean by this is find bigger clans that you strive to be like.  Talk to their leaders and do scrims with them.  We talk to several larger clans and our comp team was able to scrim their teams, some of which were semi-pro teams.

Don’ts

  1. Try to do it all yourself- As I said before if you try to micro manage everything you will fail.  Unless your community is your whole life you won’t have enough time in the day to run the whole thing yourself.
  2. Be a dictator-  If all you do is hand out orders all day, nobody will want to play for you.  You have to find out your communities desires and try to take care of that and what your plans are.
  3. Don’t kick players with no explanation-  I know if you have a lot of players just booting them seems like the best answer if you don’t need them anymore, but this can lead to animosity with them and the rest of your community.  If you don’t give a reason your players will start to realize that they are just numbers to you and start to wonder when they will get the boot for no reason.
  4. Trash talk other clans-  I had to shut this down a lot in my clan.  People get to competitive with other clans and start trash talking them on Social media, and you have to stop it immediately.  It makes your community look childish and foolish.
  5. Don’t Take the fun away-  Again you’re playing games, not running a military unit.  When you start forcing members to be online all the time playing certain game types, they start losing the urge to play, and will leave.

Now again there is definitely more that could be said on this topic, but those are my main points.  Again if any of you are games out there feel free to look up Hybrid Nerdz Gaming @ http://www.hybridnerdz.enjin.com, we are always looking for help to rebuild.

As always thank you for reading, any comments/likes/shares/follows are greatly appreciated.

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